Red Sand Black Moon: Fantasy Gladiatorial Combat PDF
Red Sand Black Moon: Fantasy Gladiatorial Combat PDF
NOT SO IN THE WORLD OF TALOMIR.
Talomir, the fantasy world of Warrior Heroes and Rally Round the King, offers no such luxury. Gladiatorial combat thrives in Talomir but it’s strictly on the job training. There are no Gladiator schools or benevolent Patrons that will provide you the chance to learn your craft. Instead you learn on the battlefield or in some cases the back alleys of the decadent cities of Tropilium or Demeskeen, home of the largest arenas. But more than likely you’ll just die in some rat infested arena in a backwater town.
Ah, but if you succeed Fame and Fortune await.
Red Sand Black Moon uses mechanics similar to those found in Red Sand Blue Sky, the immensely popular game of Ancient Roman Gladiators. But Red Sand Black Moon takes it a step farther.
It allows you to fight gladiator matches with any fantasy figure you may already have!
Red Sand Black Moon has over twenty fantasy races with sixty plus characteristics or Signatures that allows you to create your own unique gladiator. Want to play a Troll? Yep. Demon? Got it. Dashing Knight? You bet!
Like all Two Hour Wargames games Red Sand Black Moon can be played solo or same side against the game mechanics as well as head to head against your friends
Red Sand Black Moon includes:
20+ pre-generated opponents in paper counter form.
A campaign system to track the progress of your gladiators.
An arena to fight your matches.
And as much detail as you want to use.
Red Sand Black Moon - THE fantasy gladiator game!
Gameplay comments: Player (or players) generates their character in a way similar to RPGs but lighter. Then the character is pitted against randomly generated opponents (or gladiators generated by other players) on an arena divided into several zones. The closer to the heart of the arena, the better for the fighter.
All fights are fought to death of one opponent. In addition to standard attacks, some creatures are capable of special attacks like biting, spitting or tail attacks. Initiative is determined randomly and models react to their opponent's actions, so it's not a typical IGOUGO game.
For those who are familiar with Two Hour Wargames, this game is more detailed, as it aims at much lower number of miniatures than their other games.
Campaign rules allow to follow your gladiator on their journey to the heart of the empire, where most powerful enemies and greatest glory awaits!
PLEASE READ:
This set of rules is supplied in a downloadable PDF. At your check out, you will be given instructions on how to download the PDF. Please contact us if you have any problems or questions!