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Rebel Minis Press

5150 Working Grave

5150 Working Grave

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Want to be a member of the New Hope City Police Department? We have the job for you!

Welcome to the Graveyard shift or the “Grave” as we call it. For us it’s midnight to 0800 hours. The handbook says...

“The Graveyard shift took its name from the spookiness of working the ghostly hours after midnight, perhaps in a nearly deserted factory with only a skeletal crew on duty."

I can’t tell you much about factory work, but I’ll agree the Grave can be pretty damn spooky. At this time of night, you’ll be meeting the worse of “humanity” and assorted Aliens that happen to be “out and about”.

What kind? I’m talking Xeogs, Zhuh-Zhuhs, Hishen, Razors and Grath at least. And that’s not even mentioning the “metal-heads” that as soon tear your arm off as shake your hand.

Heard the old saying “crime doesn’t pay”? Well, they’re wrong, it does. And pretty damn well from what I hear. That’s why there are so many gangs out here. That’s why they all come here to New Hope City. The pay’s good…except for ours. And we’re all that stands between them and the nice LWC – Law-abiding Working Class. Now check the duty roster and head out to your vehicle.

“It’s the witching hour baby, and we’re already behind!”


Working Grave uses the 5150 New Beginnings rules (You don't need them). We’ve added a bunch of job specific Encounters and other things, but we have not replaced any rules. This is a job specific scenario book!

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